SbLine - Online Linux Manual PageSection : 3
Updated : Mon Jan 25 2021
Source : Version 4.0.0
Note : Coin

NAMESbLine − The SbLine class represents a line in 3D space​.

SYNOPSIS
#include <Inventor/SbLine​.h>

Public Member FunctionsSbLine (void)
SbLine (const SbVec3f &origin, const SbVec3f &point)
void setValue (const SbVec3f &origin, const SbVec3f &point)
void setPosDir (const SbVec3f &position, const SbVec3f &direction)
SbBool getClosestPoints (const SbLine &line2, SbVec3f &ptOnThis, SbVec3f &ptOnLine2) const
SbVec3f getClosestPoint (const SbVec3f &point) const
const SbVec3f & getPosition (void) const
const SbVec3f & getDirection (void) const
void print (FILE *file) const

Detailed DescriptionThe SbLine class represents a line in 3D space​. SbLine provides a way of specifying a directed line, through a 3D point (origin) and a vector direction in 3D space​. It is context dependent whether or not an SbLine is considered as a ray extending from the starting point in only one direction, or as a line intersecting the origin point and extending infinitely from it in both directions​. SbLine is used by many other classes in Coin​. See also SbVec3f

Constructor & Destructor Documentation

SbLine::SbLine (void)The default constructor does nothing​. The line will be uninitialized until the first assignment or setValue() call​.

SbLine::SbLine (const SbVec3f & origin, const SbVec3f & point)Constructor with origin specifying the line origin point, and point specifying another point on the line that is used to determine the line's direction​. point should not be the same as origin, as this will lead to the line having a null vector as the direction vector​. This will cause division by zero problems in some of the other methods on this class​. Be aware that the direction vector will be normalized and not be the same as point - origin​. See also setValue, setPosDir, getOrigin, getDirection

Member Function Documentation

void SbLine::setValue (const SbVec3f & origin, const SbVec3f & point)Set new position and direction of the line by specifying line origin and another point on the line that is used to determine the line's direction​. point should not be the same as origin, as this will lead to having a null vector as the direction vector​. This will cause division by zero problems in some of the other methods on this class​. Be aware that the direction vector will be normalized and not be the same as point - origin​. Method setPosDir(position, direction) should be preferred over a call to setValue(position, position + direction), because the latter causes numerical problems when position has a very large magnitude and direction is a normalized direction vector​. See also setPosDir, getOrigin, getDirection

void SbLine::setPosDir (const SbVec3f & position, const SbVec3f & direction)Set position and direction​. Be aware that the direction vector will be normalized and not be the same as provided to this method​. See also setValue, getOrigin, getDirection Since Coin 4​.0

SbBool SbLine::getClosestPoints (const SbLine & line2, SbVec3f & ptOnThis, SbVec3f & ptOnLine2) constReturns the two closest points on the lines​. If the lines are parallel, all points are equally close and we return FALSE​. If the lines are not parallel, the point positions will be stored in ptOnThis and ptOnLine2, and we'll return TRUE​. Note that both SbLine instances are considered to be infinite in both directions from their definition points, as far as this function is concerned​. See also getClosestPoint()​.

SbVec3f SbLine::getClosestPoint (const SbVec3f & point) constReturns the point on the line which is closest to point: _ Q D SP x-----x------->   |   |   |  |   x P P = argument point _ SP = line starting point, and D = line direction of this line Q = point to find and return from function.fiThe vector defined by point and the returned point will be normal to the line​.Note that the SbLine instance is considered to be infinite in both directions from its definition point, as far as this function is concerned​.See also getClosestPoints()​.

const SbVec3f & SbLine::getPosition (void) const Return a vector representing the origin point on the line​. See also setValue

const SbVec3f & SbLine::getDirection (void) constReturn a vector representing the direction of the line​. The direction vector will always be normalized​.

void SbLine::print (FILE * fp) constDump the state of this object to the file stream​. Only works in debug version of library, method does nothing in an optimized compile​.

AuthorGenerated automatically by Doxygen for Coin from the source code​.
0
Johanes Gumabo
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