SoMultiTextureImageElement - Online Linux Manual PageSection : 3
Updated : Mon Jan 25 2021
Source : Version 3.1.3
Note : Coin

NAMESoMultiTextureImageElement − The SoMultiTextureImageElement class is yet to be documented​.

SYNOPSIS
#include <Inventor/elements/SoMultiTextureImageElement​.h> Inherits SoElement​. Inherited by SoGLMultiTextureImageElement​.

Public Member Functionsvirtual void init (SoState *state)
FIXME: write doc​.
virtual void push (SoState *state)
virtual SbBool matches (const SoElement *elem) const
SoElement * copyMatchInfo (void) const
virtual void setElt (const int unit, const uint32_t nodeid, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Model model, const SbColor &blendColor)
FIXME: write doc​.
virtual void setElt (const int unit, const uint32_t nodeid, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Wrap wrapR, const SoTextureImageElement::Model model, const SbColor &blendColor)
virtual SbBool hasTransparency (const int unit) const

Static Public Member Functionsstatic SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void setDefault (SoState *const state, SoNode *const node, const int unit)
static void set (SoState *const state, SoNode *const node, const int unit, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Model model, const SbColor &blendColor)
FIXME: write doc​.
static void set (SoState *const state, SoNode *const node, const int unit, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Wrap wrapR, const SoTextureImageElement::Model model, const SbColor &blendColor)
static const unsigned char * get (SoState *const state, const int unit, SbVec2s &size, int &numComponents, SoTextureImageElement::Wrap &wrapS, SoTextureImageElement::Wrap &wrapT, SoTextureImageElement::Model &model, SbColor &blendColor)
FIXME: write doc​.
static const unsigned char * get (SoState *const state, const int unit, SbVec3s &size, int &numComponents, SoTextureImageElement::Wrap &wrapS, SoTextureImageElement::Wrap &wrapT, SoTextureImageElement::Wrap &wrapR, SoTextureImageElement::Model &model, SbColor &blendColor)
static const unsigned char * getImage (SoState *const state, const int unit, SbVec2s &size, int &numComponents)
static const unsigned char * getImage (SoState *const state, const int unit, SbVec3s &size, int &numComponents)
static const SbColor & getBlendColor (SoState *const state, const int unit)
static SoTextureImageElement::Model getModel (SoState *const state, const int unit)
static SoTextureImageElement::Wrap getWrapS (SoState *const state, const int unit)
static SoTextureImageElement::Wrap getWrapT (SoState *const state, const int unit)
static SoTextureImageElement::Wrap getWrapR (SoState *const state, const int unit)
static SbBool containsTransparency (SoState *const state)
FIXME: write doc​.
static const unsigned char * getDefault (SbVec2s &size, int &numComponents)
FIXME: write doc​.
static const unsigned char * getDefault (SbVec3s &size, int &numComponents)

Protected Member Functionsvirtual ~SoMultiTextureImageElement ()
const UnitData & getUnitData (const int unit) const

Additional Inherited Members

Detailed DescriptionThe SoMultiTextureImageElement class is yet to be documented​. FIXME: write doc​. Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2​.1 API​.
Since Coin 2​.2

Constructor & Destructor Documentation

SoMultiTextureImageElement::~SoMultiTextureImageElement () [protected], [virtual]The destructor​.

Member Function Documentation

void * SoMultiTextureImageElement::createInstance (void) [static]This API member is considered internal to the library, as it is not likely to be of interest to the application programmer​.


void SoMultiTextureImageElement::initClass (void) [static]This static method initializes static data for the SoMultiTextureImageElement class​.

void SoMultiTextureImageElement::setDefault (SoState *const state, SoNode *const node, const int unit) [static]Resets this element to its original values​.

void SoMultiTextureImageElement::set (SoState *const state, SoNode *const node, const int unit, const SbVec3s & size, const int numComponents, const unsigned char * bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Wrap wrapR, const SoTextureImageElement::Model model, const SbColor & blendColor) [static]FIXME: write doc​. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2​.1 API​.

const unsigned char * SoMultiTextureImageElement::get (SoState *const state, const int unit, SbVec3s & size, int & numComponents, SoTextureImageElement::Wrap & wrapS, SoTextureImageElement::Wrap & wrapT, SoTextureImageElement::Wrap & wrapR, SoTextureImageElement::Model & model, SbColor & blendColor) [static]FIXME: write doc​. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2​.1 API​.

const unsigned char * SoMultiTextureImageElement::getImage (SoState *const state, const int unit, SbVec2s & size, int & numComponents) [static]FIXME: write doc

const unsigned char * SoMultiTextureImageElement::getImage (SoState *const state, const int unit, SbVec3s & size, int & numComponents) [static]FIXME: write doc

const SbColor & SoMultiTextureImageElement::getBlendColor (SoState *const state, const int unit) [static]FIXME: write doc​.

SoTextureImageElement::Model SoMultiTextureImageElement::getModel (SoState *const state, const int unit) [static]FIXME: write doc​.

SoTextureImageElement::Wrap SoMultiTextureImageElement::getWrapS (SoState *const state, const int unit) [static]FIXME: write doc​.

SoTextureImageElement::Wrap SoMultiTextureImageElement::getWrapT (SoState *const state, const int unit) [static]FIXME: write doc​.

SoTextureImageElement::Wrap SoMultiTextureImageElement::getWrapR (SoState *const state, const int unit) [static]FIXME: write doc​.

const unsigned char * SoMultiTextureImageElement::getDefault (SbVec3s & size, int & numComponents) [static]FIXME: write doc​.

void SoMultiTextureImageElement::push (SoState * state) [virtual]This method is called every time a new element is required in one of the stacks​. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth​. Override this method if your element needs to copy data from the previous top of stack​. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack()​. Reimplemented from SoElement​. Reimplemented in SoGLMultiTextureImageElement​.

SbBool SoMultiTextureImageElement::matches (const SoElement * element) const [virtual]This function returns TRUE is the element matches another element (of the same class), with respect to cache validity​. If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function​. Implements SoElement​.

SoElement * SoMultiTextureImageElement::copyMatchInfo (void) const [virtual]This function creates a copy of the element that contains enough information to enable the matches() function to work​. Used to help with scenegraph traversal caching operations​. Implements SoElement​.

void SoMultiTextureImageElement::setElt (const int unit, const uint32_t nodeid, const SbVec3s & size, const int numComponents, const unsigned char * bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Wrap wrapR, const SoTextureImageElement::Model model, const SbColor & blendColor) [virtual]FIXME: write doc​.

SbBool SoMultiTextureImageElement::hasTransparency (const int unit) const [virtual]Called by containsTransparency()​. Returns TRUE if image data has transparency​. Default method does a very poor job of detecting this, since it returns TRUE when the number of components are 2 or 4. Override whenever it is important to know this (SoGLTextureImageElement overrides it to avoid transparency handling where possible)​. Reimplemented in SoGLMultiTextureImageElement​.

AuthorGenerated automatically by Doxygen for Coin from the source code​.
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Johanes Gumabo
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