SoMultiTextureImageElement - Online Linux Manual PageSection : 3
Updated : Mon Jan 25 2021
Source : Version 4.0.0
Note : Coin

NAMESoMultiTextureImageElement − The SoMultiTextureImageElement class is yet to be documented​.

SYNOPSIS
#include <Inventor/elements/SoMultiTextureImageElement​.h> Inherits SoElement​. Inherited by SoGLMultiTextureImageElement​.

Classesclass UnitData

Public Typesenum Model { BLEND = 0x0be2, MODULATE = 0x2100, DECAL = 0x2101, REPLACE = 0x1E01 }
enum Wrap { CLAMP = 0x2900, REPEAT = 0x2901, CLAMP_TO_BORDER = 0x812D }

Public Member Functionsvirtual void init (SoState *state)
FIXME: write doc​.
virtual void push (SoState *state)
virtual SbBool matches (const SoElement *elem) const
SoElement * copyMatchInfo (void) const
virtual void setElt (const int unit, const SbUniqueId nodeid, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor)
FIXME: write doc​.
virtual void setElt (const int unit, const SbUniqueId nodeid, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor)
virtual SbBool hasTransparency (const int unit=0) const

Static Public Member Functionsstatic SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void setDefault (SoState *const state, SoNode *const node, const int unit=0)
static void set (SoState *const state, SoNode *const node, const int unit, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor)
FIXME: write doc​.
static void set (SoState *const state, SoNode *const node, const int unit, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor)
static const unsigned char * get (SoState *const state, const int unit, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor)
FIXME: write doc​.
static const unsigned char * get (SoState *const state, const int unit, SbVec3s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Wrap &wrapR, Model &model, SbColor &blendColor)
static const unsigned char * getImage (SoState *const state, const int unit, SbVec2s &size, int &numComponents)
static const unsigned char * getImage (SoState *const state, const int unit, SbVec3s &size, int &numComponents)
static const SbColor & getBlendColor (SoState *const state, const int unit=0)
static Model getModel (SoState *const state, const int unit=0)
static Wrap getWrapS (SoState *const state, const int unit=0)
static Wrap getWrapT (SoState *const state, const int unit=0)
static Wrap getWrapR (SoState *const state, const int unit=0)
static SbBool containsTransparency (SoState *const state)
FIXME: write doc​.
static const unsigned char * getDefault (SbVec2s &size, int &numComponents)
FIXME: write doc​.
static const unsigned char * getDefault (SbVec3s &size, int &numComponents)
static void set (SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int model, const SbColor &blendColor)
static void set (SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor)
static void set (SoState *const state, SoNode *const node, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int wrapR, const int model, const SbColor &blendColor)
static void set (SoState *const state, SoNode *const node, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor)
static const unsigned char * get (SoState *const state, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor)
static const unsigned char * get (SoState *const state, SbVec3s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Wrap &wrapR, Model &model, SbColor &blendColor)
static const unsigned char * get (SoState *const state, SbVec2s &size, int &numComponents, int &wrapS, int &wrapT, int &model, SbColor &blendColor)
static const unsigned char * get (SoState *const state, SbVec3s &size, int &numComponents, int &wrapS, int &wrapT, int &wrapR, int &model, SbColor &blendColor)
static const unsigned char * getImage (SoState *const state, SbVec2s &size, int &numComponents)
static const unsigned char * getImage (SoState *const state, SbVec3s &size, int &numComponents)

Protected Member Functionsvirtual ~SoMultiTextureImageElement ()
const UnitData & getUnitData (const int unit) const
int getNumUnits () const

Additional Inherited Members

Detailed DescriptionThe SoMultiTextureImageElement class is yet to be documented​. FIXME: write doc​. Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2​.1 API​.
Since Coin 2​.2

Constructor & Destructor Documentation

SoMultiTextureImageElement::~SoMultiTextureImageElement () [protected], [virtual]The destructor​.

Member Function Documentation

void * SoMultiTextureImageElement::createInstance (void) [static]This API member is considered internal to the library, as it is not likely to be of interest to the application programmer​.


void SoMultiTextureImageElement::initClass (void) [static]This static method initializes static data for the SoMultiTextureImageElement class​.

void SoMultiTextureImageElement::setDefault (SoState *const state, SoNode *const node, const int unit = 0) [static]Resets this element to its original values​.

void SoMultiTextureImageElement::set (SoState *const state, SoNode *const node, const int unit, const SbVec3s & size, const int numComponents, const unsigned char * bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor & blendColor) [static]FIXME: write doc​. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2​.1 API​.

const unsigned char * SoMultiTextureImageElement::get (SoState *const state, const int unit, SbVec3s & size, int & numComponents, Wrap & wrapS, Wrap & wrapT, Wrap & wrapR, Model & model, SbColor & blendColor) [static]FIXME: write doc​. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2​.1 API​.

const unsigned char * SoMultiTextureImageElement::getImage (SoState *const state, const int unit, SbVec2s & size, int & numComponents) [static]FIXME: write doc

const unsigned char * SoMultiTextureImageElement::getImage (SoState *const state, const int unit, SbVec3s & size, int & numComponents) [static]FIXME: write doc

const SbColor & SoMultiTextureImageElement::getBlendColor (SoState *const state, const int unit = 0) [static]FIXME: write doc​.

SoMultiTextureImageElement::Model SoMultiTextureImageElement::getModel (SoState *const state, const int unit = 0) [static]FIXME: write doc​.

SoMultiTextureImageElement::Wrap SoMultiTextureImageElement::getWrapS (SoState *const state, const int unit = 0) [static]FIXME: write doc​.

SoMultiTextureImageElement::Wrap SoMultiTextureImageElement::getWrapT (SoState *const state, const int unit = 0) [static]FIXME: write doc​.

SoMultiTextureImageElement::Wrap SoMultiTextureImageElement::getWrapR (SoState *const state, const int unit = 0) [static]FIXME: write doc​.

const unsigned char * SoMultiTextureImageElement::getDefault (SbVec3s & size, int & numComponents) [static]FIXME: write doc​.

void SoMultiTextureImageElement::push (SoState * state) [virtual]This method is called every time a new element is required in one of the stacks​. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth​. Override this method if your element needs to copy data from the previous top of stack​. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack()​. Reimplemented from SoElement​. Reimplemented in SoGLMultiTextureImageElement​.

SbBool SoMultiTextureImageElement::matches (const SoElement * element) const [virtual]This function returns TRUE is the element matches another element (of the same class), with respect to cache validity​. If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function​. Implements SoElement​.

SoElement * SoMultiTextureImageElement::copyMatchInfo (void) const [virtual]This function creates a copy of the element that contains enough information to enable the matches() function to work​. Used to help with scenegraph traversal caching operations​. Implements SoElement​.

void SoMultiTextureImageElement::setElt (const int unit, const SbUniqueId nodeid, const SbVec3s & size, const int numComponents, const unsigned char * bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor & blendColor) [virtual]FIXME: write doc​.

SbBool SoMultiTextureImageElement::hasTransparency (const int unit = 0) const [virtual]Called by containsTransparency()​. Returns TRUE if image data has transparency​. Default method does a very poor job of detecting this, since it returns TRUE when the number of components are 2 or 4. Override whenever it is important to know this (SoGLTextureImageElement overrides it to avoid transparency handling where possible)​. Reimplemented in SoGLMultiTextureImageElement​.

int SoMultiTextureImageElement::getNumUnits () const [protected]Get the number of units with image data set​.

AuthorGenerated automatically by Doxygen for Coin from the source code​.
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