SoTransparencyType - Online Linux Manual Page

Section : 3
Updated : Mon Jan 25 2021
Source : Version 4.0.0
Note : Coin

NAMESoTransparencyType − The SoTransparencyType class is a node for setting the transparency type for shapes​.

SYNOPSIS
#include <Inventor/nodes/SoTransparencyType​.h> Inherits SoNode​.

Public Typesenum Type { SCREEN_DOOR = SoGLRenderAction::SCREEN_DOOR, ADD = SoGLRenderAction::ADD, DELAYED_ADD = SoGLRenderAction::DELAYED_ADD, SORTED_OBJECT_ADD = SoGLRenderAction::SORTED_OBJECT_ADD, BLEND = SoGLRenderAction::BLEND, DELAYED_BLEND = SoGLRenderAction::DELAYED_BLEND, SORTED_OBJECT_BLEND = SoGLRenderAction::SORTED_OBJECT_BLEND, SORTED_OBJECT_SORTED_TRIANGLE_ADD, SORTED_OBJECT_SORTED_TRIANGLE_BLEND, NONE = SoGLRenderAction::NONE }

Public Member Functionsvirtual SoType getTypeId (void) const
Returns the type identification of an object derived from a class inheriting SoBase​. This is used for run-time type checking and 'downward' casting​.
SoTransparencyType (void)
virtual void doAction (SoAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void callback (SoCallbackAction *action)

Static Public Member Functionsstatic SoType getClassTypeId (void)
static void initClass (void)

Public AttributesSoSFEnum value

Protected Member Functionsvirtual const SoFieldData * getFieldData (void) const
virtual ~SoTransparencyType ()

Static Protected Member Functionsstatic const SoFieldData ** getFieldDataPtr (void)

Additional Inherited Members

Detailed DescriptionThe SoTransparencyType class is a node for setting the transparency type for shapes​. In earlier versions of Coin/Open Inventor it was only possible to set the transparency mode globally for an entire scene graph, which could be inconvenient if different transparency types was wanted for different shapes​. Here is a screenshot of the different transparency modes used in a single scene​.
 Rendering of Different Transparency Modes
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2​.1 API​.

FILE FORMAT/DEFAULTS:
TransparencyType { value SCREEN_DOOR } See also SoGLRenderAction::TransparencyType Since Coin 2​.0

Member Enumeration Documentation

enum SoTransparencyType::TypeEnumeration of available transparency types​. See documentation in SoGLRenderAction for a description of the different types​.

Constructor & Destructor Documentation

SoTransparencyType::SoTransparencyType (void)Constructor​.

SoTransparencyType::~SoTransparencyType () [protected], [virtual]Destructor​.

Member Function Documentation

SoType SoTransparencyType::getTypeId (void) const [virtual]Returns the type identification of an object derived from a class inheriting SoBase​. This is used for run-time type checking and 'downward' casting​. Usage example: void foo(SoNode * node) { if (node->getTypeId() == SoFile::getClassTypeId()) { SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type } }For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses​. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode​.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine​.h (for engine classes) and so on​. For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups​. Implements SoBase​.

const SoFieldData * SoTransparencyType::getFieldData (void) const [protected], [virtual]Returns a pointer to the class-wide field data storage object for this instance​. If no fields are present, returns NULL​. Reimplemented from SoFieldContainer​.

void SoTransparencyType::doAction (SoAction * action) [virtual]This function performs the typical operation of a node for any action​. Reimplemented from SoNode​.

void SoTransparencyType::GLRender (SoGLRenderAction * action) [virtual]Action method for the SoGLRenderAction​. This is called during rendering traversals​. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method​. Reimplemented from SoNode​.

void SoTransparencyType::callback (SoCallbackAction * action) [virtual]Action method for SoCallbackAction​. Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph​. Reimplemented from SoNode​.

Member Data Documentation

SoSFEnum SoTransparencyType::valueThe transparency type to use for subsequent shape nodes in the scene graph​.

AuthorGenerated automatically by Doxygen for Coin from the source code​.
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Johanes Gumabo
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