SoUniformShaderParameter - Online Linux Manual PageSection : 3
Updated : Mon Jan 25 2021
Source : Version 4.0.0
Note : Coin

NAMESoUniformShaderParameter − The SoUniformShaderParameter class is the base class for all uniform shader variables​.

SYNOPSIS
#include <Inventor/nodes/SoShaderParameter​.h> Inherits SoShaderParameter​. Inherited by SoShaderParameter1f, SoShaderParameter1i, SoShaderParameter2f, SoShaderParameter2i, SoShaderParameter3f, SoShaderParameter3i, SoShaderParameter4f, SoShaderParameter4i, SoShaderParameterArray1f, SoShaderParameterArray1i, SoShaderParameterArray2f, SoShaderParameterArray2i, SoShaderParameterArray3f, SoShaderParameterArray3i, SoShaderParameterArray4f, SoShaderParameterArray4i, SoShaderParameterMatrix, SoShaderParameterMatrixArray, and SoShaderStateMatrixParameter​.

Public Member Functionsvirtual SoType getTypeId (void) const
Returns the type identification of an object derived from a class inheriting SoBase​. This is used for run-time type checking and 'downward' casting​.
virtual void updateParameter (SoGLShaderObject *shaderObject)=0
Updates the shader parameter in the OpenGL state with the content of the value field​.

Static Public Member Functionsstatic SoType getClassTypeId (void)
static void initClass (void)

Protected Member Functionsvirtual const SoFieldData * getFieldData (void) const
SoGLShaderParameter * getGLShaderParameter (const uint32_t cachecontext)
void ensureParameter (SoGLShaderObject *shader)

Static Protected Member Functionsstatic const SoFieldData ** getFieldDataPtr (void)

Additional Inherited Members

Detailed DescriptionThe SoUniformShaderParameter class is the base class for all uniform shader variables​. Uniform shader variables are used to pass parameters from the scene graph to the shader program​. In the shader program the variable is declared like this: uniform float shininess;See Shaders in Coin for more information​.

Member Function Documentation

SoType SoUniformShaderParameter::getTypeId (void) const [virtual]Returns the type identification of an object derived from a class inheriting SoBase​. This is used for run-time type checking and 'downward' casting​. Usage example: void foo(SoNode * node) { if (node->getTypeId() == SoFile::getClassTypeId()) { SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type } }For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses​. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode​.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine​.h (for engine classes) and so on​. For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups​. Reimplemented from SoShaderParameter​. Reimplemented in SoShaderStateMatrixParameter, SoShaderParameterMatrixArray, SoShaderParameterMatrix, SoShaderParameterArray4i, SoShaderParameterArray4f, SoShaderParameterArray3i, SoShaderParameterArray3f, SoShaderParameterArray2i, SoShaderParameterArray2f, SoShaderParameterArray1i, SoShaderParameterArray1f, SoShaderParameter4i, SoShaderParameter4f, SoShaderParameter3i, SoShaderParameter3f, SoShaderParameter2i, SoShaderParameter2f, SoShaderParameter1i, and SoShaderParameter1f​.

const SoFieldData * SoUniformShaderParameter::getFieldData (void) const [protected], [virtual]Returns a pointer to the class-wide field data storage object for this instance​. If no fields are present, returns NULL​. Reimplemented from SoShaderParameter​. Reimplemented in SoShaderStateMatrixParameter, SoShaderParameterMatrixArray, SoShaderParameterMatrix, SoShaderParameterArray4i, SoShaderParameterArray4f, SoShaderParameterArray3i, SoShaderParameterArray3f, SoShaderParameterArray2i, SoShaderParameterArray2f, SoShaderParameterArray1i, SoShaderParameterArray1f, SoShaderParameter4i, SoShaderParameter4f, SoShaderParameter3i, SoShaderParameter3f, SoShaderParameter2i, SoShaderParameter2f, SoShaderParameter1i, and SoShaderParameter1f​.

AuthorGenerated automatically by Doxygen for Coin from the source code​.
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Johanes Gumabo
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