VRMLnodes - Online Linux Manual PageSection : 3
Updated : Mon Jan 25 2021
Source : Version 4.0.0
Note : Coin

NAMEVRMLnodes − VRML97 Classes
 − Nodes implementing the VRML97 standard​.

SYNOPSIS

Classesclass SoVRMLAnchor
The SoVRMLAnchor class is used for linking to other URL resources​.
class SoVRMLAppearance
The SoVRMLAppearance class specifies visual properties for shapes​.
class SoVRMLAudioClip
The SoVRMLAudioClip class is used to load and store audio data​.
class SoVRMLBackground
The SoVRMLBackground class is used for specifying a viewer panorama​.
class SoVRMLBillboard
The SoVRMLBillboard class is used for rotating geometry towards the viewpoint​.
class SoVRMLBox
The SoVRMLBox class is used for representing a 3D box​.
class SoVRMLCollision
The SoVRMLCollision class is used for collision detection with the avatar​.
class SoVRMLColor
The SoVRMLColor class is used to specify multiple colors for a single shape​.
class SoVRMLColorInterpolator
The SoVRMLColorInterpolator class is used to interpolate color values​.
class SoVRMLCone
The SoVRMLCone class is used to represent a Cone object​.
class SoVRMLCoordinate
The SoVRMLCoordinate class is used to define 3D coordinates for shapes​.
class SoVRMLCoordinateInterpolator
The SoVRMLCoordinateInterpolator class is used to interpolate 3D coordinates​.
class SoVRMLCylinder
The SoVRMLCylinder class is used to represent a cylinder object​.
class SoVRMLCylinderSensor
The SoVRMLCylinderSensor class maps pointer motion into rotations around the Y axis​.
class SoVRMLDirectionalLight
The SoVRMLDirectionalLight class is a node type for specifying directional light sources​.
class SoVRMLElevationGrid
The SoVRMLElevationGrid class is used to represent elevation grids​.
class SoVRMLExtrusion
The SoVRMLExtrusion class is a a geometry node for extruding a cross section along a spine​.
class SoVRMLFog
The SoVRMLFog class is used to specify a global scene fog​.
class SoVRMLFontStyle
The SoVRMLFontStyle class is used to define the current font​.
class SoVRMLGroup
The SoVRMLGroup class is used for grouping VRML nodes​.
class SoVRMLImageTexture
The SoVRMLImageTexture class is used for mapping a texture file onto geometry​.
class SoVRMLIndexedFaceSet
The SoVRMLIndexedFaceSet class is used for representing a generic 3D shape​.
class SoVRMLIndexedLine
The SoVRMLIndexedLine class is an abstract superclass for lines specified with indices​.
class SoVRMLIndexedLineSet
The SoVRMLIndexedLineSet class is used to represent a generic 3D line shape​.
class SoVRMLInline
The SoVRMLInline class is used to insert VRML files into a scene​.
class SoVRMLLOD
The SoVRMLLOD class is used to represent various levels of detail based on distance​.
class SoVRMLMaterial
The SoVRMLMaterial class is used to assign a material to geometry​.
class SoVRMLMovieTexture
The SoVRMLMovieTexture class is used the map movies onto geometry​.
class SoVRMLNavigationInfo
The SoVRMLNavigationInfo class is used to specify avatar and viewer settings​.
class SoVRMLNormal
The SoVRMLNormal class is used to bind normals to geometry​.
class SoVRMLNormalInterpolator
The SoVRMLNormalInterpolator class is used to interpolate normals​.
class SoVRMLOrientationInterpolator
The SoVRMLOrientationInterpolator class is used to interpolate orientations​.
class SoVRMLPixelTexture
The SoVRMLPixelTexture class is used for mapping a texture image onto geometry​.​.
class SoVRMLPlaneSensor
The SoVRMLPlaneSensor class maps pointer motion into object space translations​.
class SoVRMLPointLight
The SoVRMLPointLight class is used to represent a point light​.
class SoVRMLPointSet
The SoVRMLPointSet class is used to represent a set of 3D points​.
class SoVRMLPositionInterpolator
The SoVRMLPositionInterpolator class is used to interpolate 3D points​.
class SoVRMLProximitySensor
The SoVRMLProximitySensor class is used to generate events when the viewer enters or exits a region​.
class SoVRMLScalarInterpolator
The SoVRMLScalarInterpolator class is used to interpolate scalar values​.
class SoVRMLScript
The SoVRMLScript class is used to control the scene using scripts​.
class SoVRMLShape
The SoVRMLShape class holds geometry and geometry appearance nodes​.
class SoVRMLSound
The SoVRMLSound class is used to represent a sound source​.
class SoVRMLSphere
The SoVRMLSphere class is used to represent a spherical 3D object​.
class SoVRMLSphereSensor
The SoVRMLSphereSensor class maps pointer motion into rotations on a sphere​.
class SoVRMLSpotLight
The SoVRMLSpotLight class defines a spot light source​.
class SoVRMLSwitch
The SoVRMLSwitch class is a group node for traversing selected children​.
class SoVRMLText
The SoVRMLText class is used to represent text in a scene​.
class SoVRMLTextureCoordinate
The SoVRMLTextureCoordinate class binds texture coordinates to vertex-based geometry​.
class SoVRMLTextureTransform
The SoVRMLTextureTransform class defines a transformation applied to texture coordinates​.
class SoVRMLTimeSensor
The SoVRMLTimeSensor class is a multi-purpose time event generator​.
class SoVRMLTouchSensor
The SoVRMLTouchSensor class tracks to pointer position and sends events based on user interaction​.
class SoVRMLTransform
The SoVRMLTransform class is a grouping node that defines a transformation for its children​.
class SoVRMLViewpoint
The SoVRMLViewpoint class is a perspective camera class​.
class SoVRMLVisibilitySensor
The SoVRMLVisibilitySensor class will generate events based on visibility​.
class SoVRMLWorldInfo
The SoVRMLWorldInfo class contains information about the VRML scene​.

Detailed DescriptionNodes implementing the VRML97 standard​. This is the set of items specified by VRML97, also known as VRML2​.0​. These nodes are different from VRML1/Inventor nodes in the way you structure them into scene-graphs, and in the requirements they set for traversing them correctly (VRML1/Inventor require that you traverse siblings on the left side before the node of interest, while for VRML2​.0 this is not true)​. You can find out more about VRML97 in The Annotated VRML2​.0 Reference Manual​. The VRML97 specification is online at http://www.web3d.org/documents/specifications/14772/V2.0/

AuthorGenerated automatically by Doxygen for Coin from the source code​.
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