apply_matrix - Online Linux Manual PageSection : 3
Updated : version 4.4.3
Source : Allegro
Note : Allegro manual
NAMEapply_matrix, apply_matrix_f − Multiplies a point by a transformation matrix. Allegro game programming library.
SYNOPSIS#include <allegro.h> void apply_matrix(const MATRIX *m, fixed x, y, z, *xout, *yout, *zout); void apply_matrix_f(const MATRIX_f *m, float x, y, z, *xout, *yout, *zout);
DESCRIPTIONMultiplies the point (x, y, z) by the transformation matrix m, storing the result in (*xout, *yout, *zout).
SEE ALSOmatrix_mul(3), ex12bit(3), ex3d(3), exstars(3) 0
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