GLFRUSTUM - Online Linux Manual PageSection : 3G NAME"glFrustum − multiply the current matrix by a perspective matrix C SPECIFICATIONvoid glFrustum( GLdouble left, GLdouble right,
GLdouble bottom,
GLdouble top,
GLdouble near_val,
GLdouble far_val)PARAMETERSleft, rightSpecify the coordinates for the left and right vertical clipping planes. bottom, topSpecify the coordinates for the bottom and top horizontal clipping planes. near_val, far_valSpecify the distances to the near and far depth clipping planes. Both distances must be positive. DESCRIPTIONglFrustum describes a perspective matrix that produces a perspective projection. The current matrix (see glMatrixMode) is multiplied by this matrix and the result replaces the current matrix, as if glMultMatrix were called with the following matrix as its argument: