GLUNURBSSURFACE - Online Linux Manual PageSection : 3G

NAME"gluNurbsSurface − define the shape of a NURBS surface

C SPECIFICATIONvoid gluNurbsSurface( GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type )

PARAMETERSnurb  Specifies the NURBS object (created with ­gluNewNurbsRenderer). sKnotCount  Specifies the number of knots in the parametric u direction. sKnots  Specifies an array of sKnotCount nondecreasing knot values in the parametric u direction. tKnotCount  Specifies the number of knots in the parametric v direction. tKnots  Specifies an array of tKnotCount nondecreasing knot values in the parametric v direction. sStride  Specifies the offset (as a number of single-precision floating point values) between successive control points in the parametric u direction in control. tStride  Specifies the offset (in single-precision floating-point values) between successive control points in the parametric v direction in control. control  Specifies an array containing control points for the NURBS surface. The offsets between successive control points in the parametric u and v directions are given by sStride and tStride. sOrder  Specifies the order of the NURBS surface in the parametric u direction. The order is one more than the degree, hence a surface that is cubic in u has a u order of 4. tOrder  Specifies the order of the NURBS surface in the parametric v direction. The order is one more than the degree, hence a surface that is cubic in v has a v order of 4. type  Specifies type of the surface. type can be any of the valid two-dimensional evaluator types (such as ­GL_MAP2_VERTEX_3 or ­GL_MAP2_COLOR_4).

DESCRIPTIONUse ­gluNurbsSurface within a NURBS (Non-Uniform Rational B-Spline) surface definition to describe the shape of a NURBS surface (before any trimming). To mark the beginning of a NURBS surface definition, use the ­gluBeginSurface command. To mark the end of a NURBS surface definition, use the ­gluEndSurface command. Call ­gluNurbsSurface within a NURBS surface definition only. Positional, texture, and color coordinates are associated with a surface by presenting each as a separate ­gluNurbsSurface between a ­gluBeginSurfacegluEndSurface pair. No more than one call to ­gluNurbsSurface for each of color, position, and texture data can be made within a single ­gluBeginSurfacegluEndSurface pair. Exactly one call must be made to describe the position of the surface (a type of ­GL_MAP2_VERTEX_3 or ­GL_MAP2_VERTEX_4). A NURBS surface can be trimmed by using the commands ­gluNurbsCurve and ­gluPwlCurve between calls to ­gluBeginTrim and ­gluEndTrim. Note that a ­gluNurbsSurface with sKnotCount knots in the u direction and tKnotCount knots in the v direction with orders sOrder and tOrder must have (sKnotCount - sOrder) times (tKnotCount - tOrder) control points.

EXAMPLEThe following commands render a textured NURBS surface with normals; the texture coordinates and normals are also NURBS surfaces:
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