load_bmp_pf - Online Linux Manual PageSection : 3
Updated : version 4.4.3
Source : Allegro
Note : Allegro manual

NAMEload_bmp_pf − Packfile version of load_bmp. Allegro game programming library.​

SYNOPSIS#include <allegro.h> BITMAP *load_bmp_pf(PACKFILE *f, RGB *pal);

DESCRIPTIONA version of load_bmp() which reads from a packfile. Example: PACKFILE *packfile; BITMAP *bmp; packfile = pack_fopen("mybitmap.bmp", F_READ); if (!packfile) abort_on_error("Couldn't open mybitmap.bmp"); bmp = load_bmp_pf(packfile, pal); if (!bmp) abort_on_error("Error loading mybitmap.bmp");

RETURN VALUEReturns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.

SEE ALSOload_bmp(3), expackf(3)
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