masked_stretch_blit - Online Linux Manual PageSection : 3
Updated : version 4.4.3
Source : Allegro
Note : Allegro manual
NAMEmasked_stretch_blit − Scales a rectangular area skipping pixels with the mask color. Allegro game programming library.
SYNOPSIS#include <allegro.h> void masked_stretch_blit(BITMAP *source, BITMAP *dest, int source_x, source_y, source_w, source_h, int dest_x, dest_y, dest_w, dest_h);
DESCRIPTIONLike masked_blit(), except it can scale images (so the source and destination rectangles don't need to be the same size). This routine doesn't do as much safety checking as the regular masked_blit(): in particular you must take care not to copy from areas outside the source bitmap. Moreover, the source must be a memory bitmap. Example: BITMAP *hud_overlay;
...
/* Stretch hud overlay over the screen. */
masked_stretch_blit(hud_overlay, screen, 0, 0,
hud_overlay->w, hud_overlay->h,
0, 0, SCREEN_W, SCREEN_H);
SEE ALSOblit(3), masked_blit(3), stretch_blit(3), stretch_sprite(3) 0
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