rotate_sprite_v_flip_trans - Online Linux Manual PageSection : 3
Updated : version 4.4.3
Source : Allegro
Note : Allegro manual
NAMErotate_sprite_v_flip_trans − Rotates and flips a sprite. Allegro game programming library.
SYNOPSIS#include <allegro.h> void rotate_sprite_v_flip_trans(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle);
DESCRIPTIONLike rotate_sprite_trans, but flips the image vertically before rotating it. To flip horizontally, use this routine but add itofix(128) to the angle. To flip in both directions, use rotate_sprite() and add itofix(128) to its angle.
SEE ALSOrotate_sprite_trans(3), rotate_scaled_sprite_v_flip_trans(3), pivot_sprite_v_flip_trans(3), pivot_scaled_sprite_v_flip_trans(3), exsprite(3) 0
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