SoTexture3Transform - Online Linux Manual PageSection : 3
Updated : Mon Jan 25 2021
Source : Version 2.5.0
Note : Coin
NAMESoTexture3Transform − The SoTexture3Transform class is used to define 3D texture transformations.
SYNOPSIS
#include <Inventor/nodes/SoTexture3Transform.h> Inherits SoNode.
Public Member Functionsvirtual SoType getTypeId (void) const
SoTexture3Transform (void)
virtual void doAction (SoAction *action)
virtual void callback (SoCallbackAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void getMatrix (SoGetMatrixAction *action)
virtual void pick (SoPickAction *action)
Static Public Member Functionsstatic SoType getClassTypeId (void)
static void initClass (void)
Public AttributesSoSFVec3f translation
SoSFRotation rotation
SoSFVec3f scaleFactor
SoSFRotation scaleOrientation
SoSFVec3f center
Protected Member Functionsvirtual const SoFieldData * getFieldData (void) const
virtual ~SoTexture3Transform ()
Static Protected Member Functionsstatic const SoFieldData ** getFieldDataPtr (void)
Additional Inherited Members
Detailed DescriptionThe SoTexture3Transform class is used to define 3D texture transformations. Textures applied to shapes in the scene can be transformed by 'prefixing' in the state with instances of this node type. Translations, rotations and scaling in 3D can all be done. The default settings of this node's fields equals a 'null transform', ie no transformation. Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
FILE FORMAT/DEFAULTS: Texture3Transform {
translation 0 0 0
rotation 0 0 1 0
scaleFactor 1 1 1
scaleOrientation 0 0 1 0
center 0 0 0
}
See also SoTexture2Transform Since Coin 2.0 TGS Inventor 2.6
Constructor & Destructor Documentation
SoTexture3Transform::SoTexture3Transform (void)Constructor. References center, rotation, scaleFactor, scaleOrientation, and translation.
SoTexture3Transform::~SoTexture3Transform () [protected], [virtual]Destructor.
Member Function Documentation
SoType SoTexture3Transform::getTypeId (void) const [virtual]Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and 'downward' casting. Usage example: void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
SoGroup * group = (SoGroup *)node; // safe downward cast, knows the type
}
}For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups. Implements SoBase.
const SoFieldData * SoTexture3Transform::getFieldData (void) const [protected], [virtual]Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. Reimplemented from SoFieldContainer.
void SoTexture3Transform::doAction (SoAction * action) [virtual]This function performs the typical operation of a node for any action. Reimplemented from SoNode. References SoAction::getState(), SbVec3f::getValue(), SbMatrix::setTransform(), and translation. Referenced by callback(), GLRender(), and pick().
void SoTexture3Transform::callback (SoCallbackAction * action) [virtual]Action method for SoCallbackAction. Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. Reimplemented from SoNode. References doAction().
void SoTexture3Transform::GLRender (SoGLRenderAction * action) [virtual]Action method for the SoGLRenderAction. This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method. Reimplemented from SoNode. References doAction(), SoAction::getState(), SbVec3f::getValue(), SbMatrix::setTransform(), and translation.
void SoTexture3Transform::getMatrix (SoGetMatrixAction * action) [virtual]Action method for SoGetMatrixAction. Updates action by accumulating with the transformation matrix of this node (if any). Reimplemented from SoNode. References SoGetMatrixAction::getTextureInverse(), SoGetMatrixAction::getTextureMatrix(), SbVec3f::getValue(), SbMatrix::inverse(), SbMatrix::multLeft(), SbMatrix::multRight(), SbMatrix::setTransform(), and translation.
void SoTexture3Transform::pick (SoPickAction * action) [virtual]Action method for SoPickAction. Does common processing for SoPickAction action instances. Reimplemented from SoNode. References doAction().
Member Data Documentation
SoSFVec3f SoTexture3Transform::translationTexture coordinate translation. Default value is [0, 0, 0]. Referenced by doAction(), getMatrix(), GLRender(), and SoTexture3Transform().
SoSFRotation SoTexture3Transform::rotationTexture coordinate rotation (s is x-axis, t is y-axis and r is z-axis). Defaults to an identity rotation (ie zero rotation). Referenced by SoTexture3Transform().
SoSFVec3f SoTexture3Transform::scaleFactorTexture coordinate scale factors. Default value is [1, 1, 1]. Referenced by SoTexture3Transform().
SoSFRotation SoTexture3Transform::scaleOrientationThe orientation the texture is set to before scaling. Defaults to an identity rotation (ie zero rotation). Referenced by SoTexture3Transform().
SoSFVec3f SoTexture3Transform::centerCenter for scale and rotation. Default value is [0, 0, 0]. Referenced by SoTexture3Transform().
AuthorGenerated automatically by Doxygen for Coin from the source code. 0
Johanes Gumabo
Data Size : 31,904 byte
man-SoTexture3Transform.3coin2Build : 2024-12-05, 20:55 :
Visitor Screen : x
Visitor Counter ( page / site ) : 2 / 182,424
Visitor ID : :
Visitor IP : 18.191.84.179 :
Visitor Provider : AMAZON-02 :
Provider Position ( lat x lon ) : 39.962500 x -83.006100 : x
Provider Accuracy Radius ( km ) : 1000 :
Provider City : Columbus :
Provider Province : Ohio , : ,
Provider Country : United States :
Provider Continent : North America :
Visitor Recorder : Version :
Visitor Recorder : Library :
Online Linux Manual Page : Version : Online Linux Manual Page - Fedora.40 - march=x86-64 - mtune=generic - 24.12.05
Online Linux Manual Page : Library : lib_c - 24.10.03 - march=x86-64 - mtune=generic - Fedora.40
Online Linux Manual Page : Library : lib_m - 24.10.03 - march=x86-64 - mtune=generic - Fedora.40
Data Base : Version : Online Linux Manual Page Database - 24.04.13 - march=x86-64 - mtune=generic - fedora-38
Data Base : Library : lib_c - 23.02.07 - march=x86-64 - mtune=generic - fedora.36
Very long time ago, I have the best tutor, Wenzel Svojanovsky . If someone knows the email address of Wenzel Svojanovsky , please send an email to johanes_gumabo@yahoo.co.id .
If error, please print screen and send to johanes_gumabo@yahoo.co.id
Under development. Support me via PayPal.