GLDISPATCHCOMPUTEIND - Online Linux Manual PageSection : 3G
Updated : 01/20/2022
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NAMEglDispatchComputeIndirect − launch one or more compute work groups using parameters stored in a buffer

C SPECIFICATIONvoid glDispatchComputeIndirect(GLintptr indirect);

PARAMETERSindirect The offset into the buffer object currently bound to the GL_DISPATCH_INDIRECT_BUFFER buffer target at which the dispatch parameters are stored​.

DESCRIPTIONglDispatchComputeIndirect launches one or more compute work groups using parameters stored in the buffer object currently bound to the GL_DISPATCH_INDIRECT_BUFFER target​. Each work group is processed by the active program object for the compute shader stage​. While the individual shader invocations within a work group are executed as a unit, work groups are executed completely independently and in unspecified order​. indirect contains the offset into the data store of the buffer object bound to the GL_DISPATCH_INDIRECT_BUFFER target at which the parameters are stored​. The parameters addressed by indirect are packed a structure, which takes the form (in C): typedef struct { uint num_groups_x; uint num_groups_y; uint num_groups_z; } DispatchIndirectCommand;A call to glDispatchComputeIndirect is equivalent, assuming no errors are generated, to: cmd = (const DispatchIndirectCommand *)indirect; glDispatchComputeIndirect(cmd−>num_groups_x, cmd−>num_groups_y, cmd−>num_groups_z);Unlike glDispatchCompute(), no error is generated if any of the num_groups_x, num_groups_y or num_groups_z members of the DispatchIndirectCommand is larger than the value of GL_MAX_COMPUTE_WORK_GROUP_COUNT for the corresponding dimension​. In such circumstances, behavior is undefined and may lead to application termination​.

ERRORSGL_INVALID_OPERATION is generated if there is no active program for the compute shader stage​. GL_INVALID_VALUE is generated if indirect is less than zero or not a multiple of four​. GL_INVALID_OPERATION is generated if no buffer is bound to the GL_DISPATCH_INDIRECT_BUFFER target or if the command would source data beyond the end of the buffer object's data store​.

ASSOCIATED GETSglGet() with argument GL_MAX_COMPUTE_WORK_GROUP_COUNT

VERSION SUPPORT OpenGL Version Function / Feature Name 2​.0 none;'>none;'>none;'>none;'>none;'>none;'>none;'>none;'>none;'>none;'>none;'>none;'>none;'> 2​.1 3​.0 3​.1 3​.2 3​.3 4​.0 4​.1 4​.2 4​.3 4​.4 4​.5 glDispatchComputeIndirect

SEE ALSOglDispatchCompute()​.

COPYRIGHTCopyright © 2013−2014 Khronos Group​. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1​.0, 8 June 1999​. http://opencontent​.org/openpub/​.

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