GLVERTEX - Online Linux Manual PageSection : 3G

NAME"glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv − specify a vertex

C SPECIFICATIONvoid glVertex2d( GLdouble x, GLdouble y )void glVertex2f( GLfloat x, GLfloat y )void glVertex2i( GLint x, GLint y )void glVertex2s( GLshort x, GLshort y )void glVertex3d( GLdouble x, GLdouble y, GLdouble z )void glVertex3f( GLfloat x, GLfloat y, GLfloat z )void glVertex3i( GLint x, GLint y, GLint z )void glVertex3s( GLshort x, GLshort y, GLshort z )void glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w )void glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )void glVertex4i( GLint x, GLint y, GLint z, GLint w )void glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w )

PARAMETERSx, y, z, w  Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command.

C SPECIFICATIONvoid glVertex2dv( const GLdouble *v ) void glVertex2fv( const GLfloat *v ) void glVertex2iv( const GLint *v ) void glVertex2sv( const GLshort *v ) void glVertex3dv( const GLdouble *v ) void glVertex3fv( const GLfloat *v ) void glVertex3iv( const GLint *v ) void glVertex3sv( const GLshort *v ) void glVertex4dv( const GLdouble *v ) void glVertex4fv( const GLfloat *v ) void glVertex4iv( const GLint *v ) void glVertex4sv( const GLshort *v )

PARAMETERSv  Specifies a pointer to an array of two, three, or four elements. The elements of a two-element array are x and y; of a three-element array, x, y, and z; and of a four-element array, x, y, z, and w.

DESCRIPTION­glVertex commands are used within ­glBeginglEnd pairs to specify point, line, and polygon vertices. The current color, normal, and texture coordinates are associated with the vertex when ­glVertex is called. When only x and y are specified, z defaults to 0 and w defaults to 1. When x, y, and z are specified, w defaults to 1.

NOTESInvoking ­glVertex outside of a ­glBeginglEnd pair results in undefined behavior.

SEE ALSO­glBegin(3G), ­glCallList(3G), ­glColor(3G), ­glEdgeFlag(3G), ­glEvalCoord(3G), ­glIndex(3G), ­glMaterial(3G),
­
glNormal(3G), ­glRect(3G), ­glTexCoord(3G), ­glVertexPointer(3G)
0
Johanes Gumabo
Data Size   :   18,765 byte
man-glVertex3dv.3GBuild   :   2024-12-29, 07:25   :  
Visitor Screen   :   x
Visitor Counter ( page / site )   :   4 / 260,564
Visitor ID   :     :  
Visitor IP   :   18.222.108.185   :  
Visitor Provider   :   AMAZON-02   :  
Provider Position ( lat x lon )   :   39.962500 x -83.006100   :   x
Provider Accuracy Radius ( km )   :   1000   :  
Provider City   :   Columbus   :  
Provider Province   :   Ohio ,   :   ,
Provider Country   :   United States   :  
Provider Continent   :   North America   :  
Visitor Recorder   :   Version   :  
Visitor Recorder   :   Library   :  
Online Linux Manual Page   :   Version   :   Online Linux Manual Page - Fedora.40 - march=x86-64 - mtune=generic - 24.12.29
Online Linux Manual Page   :   Library   :   lib_c - 24.10.03 - march=x86-64 - mtune=generic - Fedora.40
Online Linux Manual Page   :   Library   :   lib_m - 24.10.03 - march=x86-64 - mtune=generic - Fedora.40
Data Base   :   Version   :   Online Linux Manual Page Database - 24.04.13 - march=x86-64 - mtune=generic - fedora-38
Data Base   :   Library   :   lib_c - 23.02.07 - march=x86-64 - mtune=generic - fedora.36

Very long time ago, I have the best tutor, Wenzel Svojanovsky . If someone knows the email address of Wenzel Svojanovsky , please send an email to johanes_gumabo@yahoo.co.id .
If error, please print screen and send to johanes_gumabo@yahoo.co.id
Under development. Support me via PayPal.